While the game has plenty of them, it suffers from a lot of balancing issues. The boosters feel good to use, and there’s enough different equipment to build your mech to play up and down the tank-DPS scale.Īnother gripe I have to bring up, however, is with the weapons. Unfortunately playing as your pilot is such an alien experience as there’s nothing particularly unique for you in that form, the game would have probably been better off without it.īut when you’re piloting the robot, the game is good. The game tries to change it up occasionally, most memorably with a mission where you play as your pilot without the mech. The start of the mission is particularly bad for this, as often times the game will load you into the mission but just give you nothing to do until the characters finish mouthing off at each other. If the mission is story-driven, there will be a lot of dialogue both before the mission and during it. The game’s story missions are particularly frustrating, especially once you start seeing the pattern to them. The game’s mission structures remind me a lot of games like Monster Hunter where there are story missions which you do once, while you have “Free Missions” to be repeated ad nauseam and co-operative missions to do with either AI partners or friends. The handling of the mechs feel good, and the game’s own integrated lock on makes sure that you don’t need too much precision while you’re zipping around the arenas. The environment colors look amazing, and everything’s just the right amount of detailed to not lose your mecha in all the on-screen chaos.Īt its core, Daemon X Machina plays really well. The entire HUD is fully customizable via the menus, allowing you to reposition, resize and even adjust the opacity for every item on the display.Īll this comes together for a game that just looks good. One of the strongest features in this game is the addition of a customizable HUD. ![]() The faceless, bold shaped designs combine with their purpose-driven shape to give them an almost megaman-level of informative design. The bosses in this game all look amazing too, with all of them taking on the form of futuristic vehicles. Bold colors mesh with Armored Core-esque mecha designs and interesting looking characters to make for a game that just oozes visual appeal. Like many games designed specifically for the Nintendo Switch, Daemon X Machina looks amazing. While the game is easily a good mech game, it oftentimes drops surprises so out of left field that it stops it from being a great one. You play a mercenary who uses their giant robot to complete missions on behalf of three mega conglomerates and fight an army of AI machines. ![]() While they may never be pop-culture giants like superheroes, the fact of the matter is that for as long as there are niche interests, there will always be love (sometimes too much) for giant mechanized humanoids.ĭaemon X Machina is game that steeps itself in the Real Robot subgenre of mecha. We dig giant robots, chicks dig giant robots” “I dig giant robots, you dig giant robots. ”Don’t worry Coop, I won’t forget our Adage”
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